Today, we only had few hours to try and push the first blocking pass we did over the past couple of days. We shaved the first 13 seconds of the animation and I think it works better now. Also we managed to improve some of the poses and adjust the timing and spacing of some of the actions (especially when the character freaks out).
We also cut out two camera angles, it felt like there were too many cuts and it was hard to follow the actions.
After speaking to the guy who runs the master class here is Melbourne (Craig Brooks from Blue Dahlia), we found out that Both Luke and I have to work on the same animation and divide what parts of the scenario each one of us is going to animate.
Luke will be concentrating on the first 10 seconds of the animation, where the character is eating and sniffing around, while I am going to put more emphasis on the reaction towards the end (the last 12 seconds or so).
Once again, any tips tricks or suggestions are always welcome.



Heya Av - looking pretty good so far man. Couple little things I’ve noticed… the head take up at 02:15 is a bit weird. Could look a bit like whip lash if you’re not careful. To keep the low level eating a sandwich mode, you may not want to do that up take and stick with the pose at 03:13, only going up that high.
You might consider avoiding having him look at the cam at 06:08, just to keep him in the moment.
Then between 11:19-11:20, try to give his upper arm some movement too so that it’s not just the forearm moving. It’d make for a much stronger silhouette if you showed some of the upper arm as well.
When he grabs the doorknob and burns himself, you may want to play with the exaggeration in the hips vertically - make him really react to that. I know if I grabbed the knob I’d be freaking out.
The ending freakout is looking good - looks like it’ll be fun.
Really good work so far man. Hope you’re having fun with it.
Hey Avner, some good improvements here, the start is reading way better. Still no body language in the smelling though. And no offense Alexiss but def no looking at the camera and get rid of what you have now where he is. Characters should pretty much never look directly at the camera unless they are addressing the audience, its distracting. you can have him facing the camera but make sure his eyes are looking at something beside or behind the camera not looking at the audience.
I think yeah you can amp up the part where he burns his hands. And I think you should loose the last cut its jarring just to move the camera out a little. Pick one of the last two angles and scrap the other. Um in all honesty I like the take at the end but it really feels a little contrived to me but thats really a person preference.
Anyway keep up the good work!!