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Home » Animation » Ball bounce with a tail part two
Apr26 1

Ball bounce with a tail part two

Posted by Avner Engel in Animation, Flipbook

Here is the second part of the tailed ball bounce test I started yesterday.

One Comment

  1. Jacob | April 27, 2008 at 08:25

    Its looking really really good!
    The only thing I could really say is to watch the path the tail makes. Something that I learned just recently (but that makes all the difference!) is that the tail will follow the path of the object it’s attached to. So trace the path of the ball and apply that to the path of the tail as well. Its mostly pretty solid the way it is, but places that could use some tweaking are the contact positions. Frame 21 looks pretty good (but I’d straighten the tail out a bit to be in line with the ball), and frame 25 I wouldn’t really change at all, but frame 23 breaks the connection between the other two. Try getting the tail on frame 23 to be in the rough position of the BALL on frame 21. I think this would make it a little smoother. (same goes for the other contact on frame 33).
    You also might want to tweak the tip of the tail on frame 19, and also 39 thru the end to keep it more in the path the ball just took rather than flipping upward.
    Keep up the great work!

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