Hi there everyone,
It’s been a little while since I last updated my blog (a combo of massive brain overload and limited internet access), so here is a quick rundown of what’s been happening on my end.
As some of you may know, I started working as an animator at a company called Torus Games here in Melbourne. It’s an independent game developer company.
So far it has been a great experience, people here are extremely supportive and helpful and everyone seems to get along and work very well with each other.
I can’t say much about what I am working on at the moment, but overall I can add that it’s very different to what I expected it to be. The approach to the workflow is influenced by technical elements that have to be taken into account when working.
It’s very rewarding to be a part of a creative environment and I am very grateful to be given the opportunity to work with these guys.
Other than that, I managed to squeeze into my schedule a little bit more animation practice time at home. Below is the latest JRA tutorial I started.
Feel free to rip it apart and share your feedback with me.



Hey Avner,
I think your practice exercise is pretty cool. My only suggestion would be one of placement. I would probably try to put his hands down lower on the ball to try to roll it. May halfway down the ball if not lower. But other than that, it’s pretty entertaining. Keep it up, you’re doing great. Cheers!
tB
Hi Av
When he really turns on the power fr.60 - 66, how would it look if you reversed the curve of his line of action?
I think of a water stream hitting the heavy sphere. The energy hits it. If it can’t move it it will flow up and over it.
That would give a curve with his belly closer to the ground, rather than the straight line through his ankles, hips, torso, shoulders and arms.
It will give more effect to your reversal of the LOA around fr.67.
Just and idea. Yo’ the real animator, me but a student.
Cheers